First Pool A Win
Yay the Warriors Men got their first Pool A win last Sunday against Monster! The guys started on defense and Monster scored first, but the Warriors were able to catch up. The two teams exchanged points until the Warriors scored for the mirror at 6-4. Monster played catch-up the rest of the game. At some point the Warriors led by 4 points, but Monster managed to cut it down to 2, then to 1. Last point was called at 10-9 with Monster on defense. The Warriors managed to convert that possession into a point, so Warriors won, 11-9!
The Warriors played Askalz in the second game. The boys had a pretty good flow and were executing plays well. They traded points with the Askalz until they were tied at 4. That was when the Askalz upped their game and took the lead at 9-4. The Warriors managed to score two more points, but the Askalz claimed the game at 11-6. Still, good job, Warriors!
Savage Baby Girls
Nine Baby Girls played savage against Chicks with Discs and Discpatchadoras. The Girls played hard but lost the must-win game against Chicks by one point. In the second game, the Baby Girls scored two points against the Discpatchers. Over quota! Good job, Baby Girls!
Wednesday, July 29, 2009
Wednesday, July 22, 2009
Ultimate in 10 Simple Rules
Steve Courlang and Neal Dambra
Copyright © Ultimate Players Association, 1993
1. The Field: A rectangular shape with end zones at each end. A regulation field is 70 yards by 40 yards,with end zones 25 yards deep.
2. Initiate Play: Each point begins with both teams lining up on the front of their respective end zone line. The defense throws (“pulls”) the disc to the offense. A regulation game has seven players per team.
3. Scoring: Each time the offense completes a pass in the defense's end zone, the offense scores a point. Play is initiated after each score.
4. Movement of the Disc: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc (“thrower”) has ten seconds to throw the disc. The defender guarding the thrower (“marker”) counts out the stall count.
5. Change of Possession: When a pass in not completed (e.g. the disc went out of bounds, or was dropped, blocked, or intercepted), the defense immediately takes possession of the disc and becomes the offense.
6. Substitutions: Players not in the game may replace players in the game after a score and during an injury time-out.
7. Non-contact: No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made.
8. Fouls: When a player initiates contact on another player a foul occurs. When a foul disrupts possession, the play resumes as if the possession was retained. If the player committing the foul disagrees with the foul call, the play is redone.
9. Self-Officiating: Players are responsible for their own foul and line calls. Players resolve their own disputes.
10. Spirit of the Game: Ultimate stresses sportsmanship and fair play. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play.
Read the rules here.
Copyright © Ultimate Players Association, 1993
1. The Field: A rectangular shape with end zones at each end. A regulation field is 70 yards by 40 yards,with end zones 25 yards deep.
2. Initiate Play: Each point begins with both teams lining up on the front of their respective end zone line. The defense throws (“pulls”) the disc to the offense. A regulation game has seven players per team.
3. Scoring: Each time the offense completes a pass in the defense's end zone, the offense scores a point. Play is initiated after each score.
4. Movement of the Disc: The disc may be advanced in any direction by completing a pass to a teammate. Players may not run with the disc. The person with the disc (“thrower”) has ten seconds to throw the disc. The defender guarding the thrower (“marker”) counts out the stall count.
5. Change of Possession: When a pass in not completed (e.g. the disc went out of bounds, or was dropped, blocked, or intercepted), the defense immediately takes possession of the disc and becomes the offense.
6. Substitutions: Players not in the game may replace players in the game after a score and during an injury time-out.
7. Non-contact: No physical contact is allowed between players. Picks and screens are also prohibited. A foul occurs when contact is made.
8. Fouls: When a player initiates contact on another player a foul occurs. When a foul disrupts possession, the play resumes as if the possession was retained. If the player committing the foul disagrees with the foul call, the play is redone.
9. Self-Officiating: Players are responsible for their own foul and line calls. Players resolve their own disputes.
10. Spirit of the Game: Ultimate stresses sportsmanship and fair play. Competitive play is encouraged, but never at the expense of respect between players, adherence to the rules, and the basic joy of play.
Read the rules here.
Tags:
Ultimate Rules
Monday, July 20, 2009
M&M 2009 Update (Week 4)
It's now Round 2 of the elimination games.
The UW Men's Team are currently playing in Pool A after winning against Lolos in last week's crossover match. Yesterday our guys had their first taste of Pool A ultimate goodness against the more experienced and hardcore Heyman and the Masters of the Universe, Sexual Chocolate, and T3. The Warriors lost all three games to point caps, but still they played hard and managed to take 7 points against Heyman, 5 against Sexual, and 3 against T3. Good job, Warriors in Pool A!
Yesterday was deja vu for the Weng Weng Warriors Club when they once again battled it out with Disc Menor Hijas, KAI, and Devil Dogs. The Baby Girls lost again to the Hijas and were blown out by the Devil Dogs, but maintained their dominance over KAI. Good job, Baby Girls!
Win-Loss Record in Round 2:
Ultimate Warriors 0-3
Weng Weng Warriors Club 1-2
Win-Loss Record in Round 1:
Ultimate Warriors 6-1
Weng Weng Warriors Club 3-4
The UW Men's Team are currently playing in Pool A after winning against Lolos in last week's crossover match. Yesterday our guys had their first taste of Pool A ultimate goodness against the more experienced and hardcore Heyman and the Masters of the Universe, Sexual Chocolate, and T3. The Warriors lost all three games to point caps, but still they played hard and managed to take 7 points against Heyman, 5 against Sexual, and 3 against T3. Good job, Warriors in Pool A!
Yesterday was deja vu for the Weng Weng Warriors Club when they once again battled it out with Disc Menor Hijas, KAI, and Devil Dogs. The Baby Girls lost again to the Hijas and were blown out by the Devil Dogs, but maintained their dominance over KAI. Good job, Baby Girls!
Win-Loss Record in Round 2:
Ultimate Warriors 0-3
Weng Weng Warriors Club 1-2
Win-Loss Record in Round 1:
Ultimate Warriors 6-1
Weng Weng Warriors Club 3-4
Tags:
malakas at maganda
Thursday, July 9, 2009
M&M 2009 Update
Win-Loss record after 2 weeks
Ultimate Warriors 4-1
Weng Weng Warriors Club 2-3
Ultimate Warriors 4-1
Weng Weng Warriors Club 2-3
Tags:
malakas at maganda
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